Hi! Do you remember blogs? Well, this used to be one. Now it just serves as an archive for my multiple Twitter accounts.
“Save for Web,” beach-ball, “OK,” beach-ball. Yeah, I guess I’ll go back to the older Photoshop CC then. Oh, Adobe.
Garder 500g de raisin blanc pour demain et être un peu malade trois jours, ou tout finir d’une traite et être à fond malade demain ?
Should I be surprised that Yosemite’s Finder still gleefully ignores the “Always open this folder in icon/list view” setting?
Just realized that I have two Photoshop CC installs in my Applications folder, and I’ve been using the older one for months. Oh, Adobe.
After the iPhone 6 Plus’s introduction, I caught myself wishing I’d soon be able to buy an iPod touch of the same size, which was completely idiotic and led me to realize that the device I really wanted already existed, and was called iPad mini. As it turned out, the 5.5-inch iPod touch hasn’t happened yet, but Apple did launch a new iPad mini and, more importantly, discounted the older one to almost iPod touch prices, so… here I am, happy owner of an iPad mini 2.
For some reason I had spent the past two years thinking that the “proper” iPad was the 10-inch model, everyone using the smaller tablet was fooling themselves, and they were missing an essential part of the experience. Well, I guess I was the fool. The Mini is (slightly) more comfortable to hold, (slightly) easier to carry, and does everything just as well as an iPad Air. Even drawing and landscape typing are pretty comparable. The only real difference is for reading full-page comics and scanned magazines, completely unthinkable on the Mini — but it wasn’t a great experience on the 10-inch screen either, so that’s not much of a selling point for the bigger iPad.
That means my iPad Air is now for sale, and I suddenly understand much better why the Mini didn’t get a CPU or design upgrade last week: offering an iPad mini with the same components as the Air, and just as functional as the Air, but selling for $100 less even though there was no way it cost $100 less to produce, was obviously unsustainable. Just look at Apple’s results for last quarter: the problem isn’t so much the stagnating unit sales (the iPad was never going to enjoy the same numbers as the iPhone, for a number of reasons) but the average selling price in free-fall ever since the iPad mini’s introduction. That’s a curve that Apple needs to correct.
Maybe a better strategy would have been to discontinue the 10-inch iPad altogether two years ago, replacing it with the Mini at or around the same price (because “this is what the iPad was always supposed to be”), while introducing a 12-inch iPad Pro at an inflated price point. That’s now off the table, and Apple is taking the opposite approach, aiming the now cheaper iPad mini squarely at the iPod touch’s customer base. There’s still no good reason to buy the newest iPad Air instead of either of the Retina Minis (end users don’t, and shouldn’t, care about the more powerful processor), so I guess the average iPad selling price is going to fall further — but maybe this time they’ll make it up in volume.
And there’s still the option of launching an iPad Pro next year. (And me buying it.) But, if that ends up happening, the lower end of the range didn’t need to see its prices fall so low.
Anyway, I don’t know why this post ended up sounding like one of those asshole analysts’ lectures. The original point was, the iPad mini is great. It feels more like a giant iPhone than a netbook running iOS, while doing everything an iPad can be asked to do, and I wish I’d bought it last year.
Oh FFS. After a major OS upgrade, I’ll tolerate it, but the 8.1 install re-enabling iMessage and FaceTime against my will is unacceptable.
RT @stroughtonsmith: Interesting psychology: Pebble lasts a whole week, but I feel more annoyed charging it than I do something I charge every night.
Deux heures du matin et il y a la queue devant le Gibus. J’espère qu’ils payent cher l’opportunité de mettre des fanions “Matinee” devant la porte, parce que visiblement ça marche.
Semi-expensive home heaphones. Expensice iPhone headphones. And a pair of in-ear monitors when I need to travel light. So I’m that guy now.
Plus je file de fric à Apple, moins chaque achat me rend heureux. Pas par désensibilisation mais par culpabilisation.
Au Louvre il y a deux McDo, deux Starbucks, un Apple Store et des mecs dans les buissons. Ca ne pourrait pas être plus la Terre Promise.
Depuis le temps, on pourrait pas foutre une vraie grille autour de la Pyramide du Louvre au lieu de ces barrières pitoyables ?
UX is a funny thing. I could have spent the whole summer in a park with my iPad, but until Instant Hotspot I just couldn’t be bothered.
C’est pas mon genre de me plaindre mais, bon, l’été indien, ça me sert pas à grand chose si le soleil se couche une heure après mon lever.
RT @DanielEran: Can’t wait for Apple Beta season to end. Maybe 10.10.3 and 8.1.4. And then I can buy an Apple Watch and start over with Photos 1.0.
Each difference makes it much worse than the movie.
RT @billlabus: So sad that iOS 7 has destroyed UI design expectations from Apple to the point that Yosemite looks good to most people by comparison.
Instagram updated for iPhone 6 and 6 Plus. Phil Schiller might wanna call them to point out he’s officially endorsed the iPad as camera.
I’ll surely be raging later at the disappearance of some function or other, but I’m not hating iTunes 12’s UI. Might be Stockholm syndrome.
“‘Hunger Games’ Star Donald Sutherland…” Anyone got a good TV / cinema blog / news site to recommend? I need to kick that one off my reader.
RT @harrymccracken: The most tangibly exciting things in this Apple event were the two brief 3rd-party iPad demos. Apple should do a whole event of ‘em someday.
Includes setting up new (or wiped) devices.
RT @elkmovie: Then again, this could be a clever way to move the Mini downmarket without admitting it. (“no, that’s last year’s model”)
And I don’t want to get the cheaper version with… no Touch ID… wait, the ONLY difference for $100 is Touch ID? The fuck?!
Well, I don’t know. I’d been thinking of buying an iPad mini, but getting the previous generation’s CPU at that price is disheartening.
The screen’s damn tempting but it’s mind-boggling that they didn’t seize the opportunity to retire the aging aluminum iMac design.
I love that the voice-over guy didn’t bother to fix the googletranslatisms.
Aujourd’hui j’ai rouvert le code de NoPic pour avancer un peu. Et voir où j’en suis. Et je suis allé pleurer sous ma couette.
RT @devincf: I was getting all excited about STAR WARS again until I heard that the Emperor’s canon first name is Sheev.
There’s “ultra power saving mode,” which turns the [Samsung Galaxy] Note 4 grayscale and turns off everything but texting, phone calls, and manually refreshed email. It turns your ultra-modern phone into a pretty cool Treo circa 2006, but it turns 10 percent battery into hours and hours of life.
That’s both hilarious and absolutely awesome. I couldn’t find a good explanation online of why turning the display to grayscale makes it use less power, but it looks like that’s probably an AMOLED specificity which wouldn’t apply to iPhone anyway.
I liked the rumored “Licorice” better but I did wonder how that would translate to a cute mascot statue on the Google campus.
As excited as I was about the idea of a massively multiplayer Minesweeper, it’s now stressing me out and I wish I could play it offline.
Could be worth switching to a solid-color background.
I’m not quite looking forward to Yosemite.
Ca fait un bail que je ne suis pas allé retirer un colis au Cityssimo, il va falloir aller remédier à ça sur Amazon.
A peine le temps de me poser dans un parc avec mon iPad et mon McDo qu’il fait nuit et le parc ferme #gosouth
RT @HiddenPinky: Your password must contain at least two female characters who talk to each other about something other than a man.
Every once in a while I get to play an online race in Driveclub that is so much fun I can’t help but spend the next hour trying to connect again.
Wow, I didn’t realize how much stuff Siri can read from the lock screen if it isn’t disabled—notes, inbox contents, surely more. So secure.
I just finished the first season of You’re the Worst and I’m really glad it’s been renewed. Much recommended.
Ah, of course the 2Do app for iOS has such an over-engineered UI (because who doesn’t nowadays) that it lags a little on my iPad Air.
Fell into the cyclical GTD rabbit hole. Damn, 2Do is pretty nice — but not quite polished enough for 50 € total (iOS + OS X).
Shit, it’s about time I found out that you can right-click the Retweet icon in Tweetbot for Mac to choose which of your accounts will do the retweet. (And same thing on iOS with a tap-hold. Even the iPad version has it, that’s how long it’s been possible. I’d been searching for such an option in the menus so many times!)
I like how much this week’s Korra was inspired by Japanese horror movies. Plus, the twist. This season isn’t starting out so bad after all.
Hard to watch Sarah Paulson’s scenes in American Horror Story: Freak Show without focusing on the technical performance… and its failings. Also hard to get over the obnoxious sound mix, or Jessica Lange’s intermittent accent. And I can’t say I’m captivated by what’s left, either — let’s rewatch Carnivàle instead.
Why does the Kindle app reflow the text every time you switch back to it? It’s obnoxious when you’re alternating between a book and a Twitter conversation.
RT @jcieplinski: We can make fun of the multiple Yosemite GMs, but how much better off would we have been if we had had a few more iOS 8 GMs?
I will never understand how it became standard for online support systems to invite end users to “open a ticket.” Almost any phrasing you could think of would be less hostile — less nonsensical — to regular customers. What kind of support do you hope to provide if you’re gonna start talking to them like they’re engineers with the very first word you print on your page?
I kinda want to buy it just because it exists.
So here I am on the Apple Store page, checking out current iPod touch prices to evaluate how much I need to have in my account next week. All because of every podcasting developer saying “oh yeah, the 6 Plus is a totally different device, you need to own both” for a month.
And if a 5.5-inch iPod touch comes out, I’m afraid I might “have” to buy it “as a developer.” For reading books and playing minesweeper.
I had been counting on Driveclub to fulfill my quota of driving games for the first year of this new console generation; instead, it may end up being the game that convinced me to buy an Xbox One so I could play Forza Horizon 2. (Soon. I just spent a full console’s price on a new pair of headphones last week, so it’ll have to wait a bit. Plus, I’m supposed to be working at the moment.)
Driveclub is an exercise in frustration that takes sweet graphics, pitch-perfect sound, and a pretty good driving model, then manages to almost ruin the experience with some very poor design choices. It’s a game evidently balanced for driving very fast cars that starts with four or five hours of dreadfully boring races in slow cars — since you can’t even adjust the assist settings to make the races more interesting, you’re stuck with nothing better to do than bouncing from opponent to wall (because the game gives you no reason not to) and winning almost every race on your first try, hoping that the game will miraculously get better at some point. Which, actually, it does.
If you manage to trudge through the first half of the single-player campaign, you’ll finally unlock your first Ferrari and the game will suddenly transform. Races become exciting and fun. The AI becomes fast enough to be a challenge. (While remaining dumb as bricks.) The choices that made the first races so boring — no damage, little to no penalty for hitting a car or a wall — start to make sense, as everything is now going so fast that wasting a couple of seconds in a fender bender is enough to cost you several places, and anything more realistic would have you abandon the race after the tiniest mistake. But, lest the game become too fun, that part only lasts for two or three hours before the campaign shouts ‘Halt!’ and makes you replay previous races to grind for the levels required to unlock the highest-performance cars without which you can’t enter the last championships.
Maybe it’s unfair to focus so much on the single-player campaign of a game that has ‘club’ in its name, but I’ll always be a single-player-first kind of guy. And, you know, many people are, and many people still don’t have a connection good enough to enjoy online races. Which is a shame, because Driveclub is, in fact, really fun in multiplayer. (When it works. Let’s assume the servers are just going through growing pains right now.) While the generous collision model allows you to continue a solo race after making a mistake, it’s even more enjoyable for how it will let you survive someone else’s mistakes. And there’s something to be said for the way the game’s inept AI, always utterly unaware of your presence or the fact that you’re about to brake before a corner, prepares you to face and endure online opponents. But, so far, the boneheaded playlist system and the repetitious tracks don’t make it look like multiplayer will have a huge lasting appeal for me, even if connection issues clear up.
There are more negatives: the impersonal menu system in general and the multiplayer UX in particular; the lack of a promised dynamic weather, or even a photo mode, at release; the fact that some cars can only be unlocked after leveling up your online club, which is not possible until your club has several members; the conspicuous absence of brands like Lamborghini and… others I care much less about. But there are also positives: the excellent livery customization interface, extensive yet cleverly streamlined; the upcoming dynamic weather and photo mode; the fact that (part of) the game is free with PSN+.
I’m quite curious about that free version. I managed to push through the first few hours of boring play because I had a full review copy; if I had paid the full price for the game, that would have also motivated me to go on. But a free full-length demo? If the progression is even half as slow as in the full game, I can’t see most people sticking with it long enough to reach the good bits.
So, bottomline: if I’d paid anything close to full price for this game, I’d be annoyed. A rental, at best. And I’ve now transferred all my hopes onto Project Cars — though I expect that it’ll probably be a little too hardcore for my taste. Christmas wishlist, meet Xbox One.
That’s what happens when OTA requires 4-6GB of available space.